This update slightly compensates for the PS5’s lack of variable refresh rate (VRR) support, although Sony plans to implement this through future updates. Fidelity mode puts visual effects above performance, provides ray tracing and resolutions up to 4K, but the frame rate is limited to 30 fps. Performance and performance The RT mode has a lower resolution, but runs the game at 60 fps.
When we are used to 60Hz and 120Hz monitors, targeting 40 fps seems to be an odd number. Because 40 is neatly divided into 120, a new frame will be displayed every time the 120Hz screen is refreshed three times.As Note that this will help ensure Ratchet and Jingle Rift If you have a compatible monitor, it looks smooth. It will definitely be smoother than a frame rate that does not match the screen refresh rate, which may cause screen tearing.
Once the VRR update arrives, the frame rate issue for PS5 developers should become less complicated. Xbox Series X/S and many PC GPUs currently support VRR, as well as more 120Hz+ displays and TV is entering the market.
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